Your Name
pullummd@pwcs.edu
703-583-3200 (School Number)


Class Schedule: 

 

Green Days
(Even)

Blue Days
(Odd)

1

Planning Planning

2/3

IT Computer Graphics 2 Duty

4/5

IT Computer Graphics 1 IT Computer Graphics 2

6/7

IT Computer Graphics 1 IT Computer Graphics 1

Office Hours:M-F 7:30-3:00

Hello and welcome to Mr. Pullum's page!

This class utilizes Google Classroom
 as it’s primary means of providing information/resources to parents and students until we return to school. 

Google Classroom: Google Classroom allows me to create and collect assignments paperlessly. Students can keep track of what's due on the Assignments page and begin working with a click. Students should login with your Forestparkhs.com Google Apps account.  To access Google Classroom, visit: http://classroom.google.com  (remember you have to use your Google Chrome Browser) 

For Parents: If you have not been added as a Guardian on your student's Google Classroom, please let me know. 


Below is a list of the Objectives that we have covered so far this school year:

 IT Computer Graphics I                                                                                                           

Curriculum Objectives Covered

AI.1/CGI.1 The student will maintain and use a process art portfolio (e.g., sketchbook/journal and working portfolio) for planning and as a resource in the art-making process.

 

AI.1.1/CGI 1.1 The student will expand their use of a sketchbook and/or an art notebook by adding preliminary sketches, finished drawings, critical writings, and class notes to provide evidence of originality.

 

AI.1.2/CGI 1.2 The student will demonstrate the ability to evaluate and select works of art for an expanded portfolio, measuring personal growth.

 

AI.2/CGI.2 The student will identify and use steps of the design process, including brainstorming, preliminary sketching, planning, reflecting, refining, elaborating, and researching, in creative problem solving.

 

AI.2.1/CGI.2.1 The student will identify, explore, and create works of art demonstrating the manipulation of computer images.

 

AI.2.2/CGI.2.2 The student will understand a variety of methods for idea development to include electronic or traditional, sketchbooks, brainstorming, storyboarding, and image collection.

 

AI.3/CGI.3 The student will communicate ideas in works of art by identifying and using steps of an artistic process, including selecting media and incorporating elements of art and principles of design.

 

AI.3.1/CGI.3.1 The student will identify, explore, and demonstrate an understanding of the relationships between traditional art media and the computer as tools in creating art.

 

AI.3.2/CGI.3.2 The student will research and discuss techniques used by digital artists to create computer based art.

 

AI.3.3/CGI.3.3 The student will employ the visual problem solving process in the production of original works of art.

 

Elements of Art/Color

AI.3.4/CGI.3.4 The student will identify, explore, and create works of art demonstrating the use of color theory.

 

AI.3.5/CGI.3.5 The student will identify, explore, and create art using the following color modes: RYB (red, yellow, blue) and CMYK mode (cyan, magenta, yellow, black) for printing.

 

AI.3.6/CGI.3.6 The student will utilize and explore the effect of how different file types can affect color when printing and saving work.

 

Principles of Design

AI.3.7/CGI.3.7 The student will identify, explore, and create works of art demonstrating the use of the elements of art (line, shape, space, texture, value, and color) in relation to the principles of design through computer generated art/graphics.

 

AI.3.8/CGI.3.8 The student will research, explore, and create images that are a combination of two or more single images.

AI.4/CGI.4 The student will describe and demonstrate craftsmanship (artisanship) in works of art.

 

 

AI.5/CG.5 The student will employ a variety of subject matter, including cultural or social concepts, to express ideas in original works of art.

 

 

AI.6/CGI.6 The student will use a variety of traditional and contemporary media (e.g., two-dimensional, three-dimensional, multidimensional) to create works of art.

 

Technology

AI.6.1/CGI.6.1 The student will identify, explore, and demonstrate basic computer operating skills.

 

AI.6.2/CGI.6.2 The student will identify software tools, filters, and pull down menus using various software and computer interface.

 

AI.6.3/CGI.6.3 The student will research and explore internet search techniques.

 

AI.6.4/CGI.6.4 The student will use technology (i.e., Photoshop or other graphic software) to create and manipulate images.

 

AI.6.5/CGI.6.5 the student will study the effect different printers have on the printed image in color and in black

and white.

 

AI.6.6/CGI.6.6 The student will demonstrate how saving files using different file types can achieve different effects.

 

AI.6.7/CGI.6.7 The student will understand and use the capabilities of a mouse as a drawing tool.

 

AI.6.8/CGI.6.8 The student will demonstrate procedures for use of school networking systems.

AI.7/CGI.7 The student will adhere to ethical choices when creating works of art and design.

 

AI.7.1/CGI.71 The student will identify, explore, and demonstrate appropriate use of computer software.

 

AI.7.2/CGI.7.2 The student will maintain integrity and adhere to ethical procedures when producing works of art in the field of computer graphics.

AI.7.3/CGI.7.3 The student will import images from a variety of sources to combine into a single work following ethical issues.

 

AI.7.4/CGI.7.4 The student will demonstrate knowledge of ethical and legal responsibilities involved in utilizing any software.

 

AI.7.5/CGI.7.5 The student will identify, explore, and demonstrate an understanding of the principles of copyright and fair use and ethical procedures in the creation, sale, distribution, and reproductions of artwork.

 

AI.7.6/CGI.7.6 The student will identify, explore, and demonstrate an understanding of ethical issues surrounding the appropriation of art in multimedia and online technology.

 

AI.7.7/CGI.7.7 The student will research the attest copyright information about multimedia and graphics in modern times.

 

AI.7.8/CGI.78 The student will identify and practice the variety of ways to prepare work for presentation.

 

AI.7.9/CGI.7.9 The student will identify and demonstrate rules concerning the proper use of software applications (web surfing, magnets, etc.).

 

AI.7.10/CGI.7.10 The student will follow safe and ethical internet practices.

AI.8/CGI.8 The student will select and apply elements of art and principles of design to communicate meaning in works of art.

 

AI.8.1/CGI.8.1 The student will produce computer generated art media that integrates knowledge of the elements of art and the principles of design to convey meaning.

 

AI.8.2/CGI.8.2 The student will demonstrate the effective use of various types of balance: symmetry (formal,) approximate symmetry, asymmetry (informal,) and radial to convey meaning.

 

AI.8.3/CGI.8.3 The student will demonstrate the effective use of rhythm by utilizing repetition of an element of art and regular, irregular, and progressive rhythms to convey meaning.

 

AI.8.4/CGI.8.4 The student will demonstrate the effective use of emphasis to convey meaning in works of art which reflects the deliberate use of the elements of art to cause focus to an area of a composition.

 

AI.8.5/CGI.8.5 The student will demonstrate the effective use of contrast in order to achieve variety in a work of art, convey meaning, and a more pleasing composition.

 

AI.8.6/CGI.8.6 The student will demonstrate the effective use of unity in order to achieve a sense of oneness in a work of art and to convey meaning.

 

AI.8.9/CGI.8.9 The student will demonstrate the effective use of proportion ro convey meaning which reflects their knowledge of:

· Spatial relationships in a work of art.

· Geometric, organic, and free-form shapes in layout.

 

AI.11/CGI.11 The student will analyze major art movements and influential artists according to events, places, cultures, and historical periods.

 

AI.11.1/CGI.11.1 The student will describe symbols present in works of media artworks in relation to historical meaning.

AI.12/CGI.12 The student will identify technological developments in the visual arts.

 

AI.12.1/CGI.12.1 The student will identify and define specific hardware terminology such as: monitor, external, hard drive, computer, mouse, hard drive, network drive, scanner, digital camera, memory card, memory card reader, CD, CDRW, DVD, LCD, and USB flash drive.

 

AI.12.2/CGI.12.2 The student will create various types of digital outputs and apply the appropriate file size for each digital output type.

 

AI.12.3/CGI.12.3 The student will identify and describe the effect of technological advancements on art media.

AI.13/CGI.13 The student will analyze works of art as representational, abstract, or nonrepresentational, including nonobjective and conceptual.

 

AI.13.1/CGI.13.1 The student will describe art media using specific vocabulary orally and in writing.

 

AI.14/CGI.14 The student will describe how the design process is used in various careers.

 

AI.14.1/CGI.14.1 The student will demonstrate professional practices including mock or practice client interviews, presentations, and collaboration.

 

AI.14.2/GCI.14.2 The student will describe and discuss various art related careers in media arts.

 

Objectives

AI.15/CGI.15 The student will use art criticism skills to interpret, analyze, and evaluate works of media art.

 

AI.15.1/CGI.15.1 The student will describe, respond to, analyze, interpret, and judge or evaluate works of art using an expanded art vocabulary.

 

AI.15.2/CGI.15.2 The student will participate and document class critiques and criticisms using the elements of art and the principles of design.

AI.16/CGI.16 The student will evaluate how social, cultural, and historical context contribute to meaning in works of art and design.

 

AI.16.1/CGI.16.1 The student will identify, explore, and demonstrate the ability to analyze and interpret computer imagery for the artist’s meaning.

 

AI.16.2/CGI.16.2 The student will identify, explore, and demonstrate the expressive properties of media art to include: personal, informational, commercial, social, political, cultural, spiritual and environmental.

 

AI.16.3/CGI.16.3 The student will describe the affects that works of media art have on groups, individuals, and cultures.

AI.17/CGI.17 The student will analyze how media and visual organization in works of art affect the communication of ideas.

 

AI.17.2/CGI.17.1 The student will identify, explore, and demonstrate understanding of current trends in computer hardware and software.

 

AI.17.2/CGI.17.2 The student will apply computer graphic concepts in their work such as: typography, relevance, readability, and ability to relate to the intended audience.

 

AI.17.3/CGI.17.3 The student will identify how variations in design choices can suggest emotions and moods.

 

AI.18/CGI.18 The student will develop constructive approaches to critique (formative, peer-to-peer, self-reflective, summative) that are supportive in intent and that offer alternative points of view.

 

AI.18.1/CGI.18.1 The student will use and document self-assessment tools to critique personal work in media arts.

 

AI.18.2/CGI.18.2 The student will use peer-assessment tools to critique media arts works of their peers.

 

Objectives

AI.19/CGI.19 The student will articulate the difference between personal preference and informed judgment when discussing works of art.

 

AI.19.1/CGI.19.1 The student will analyze the attributes of media art in terms of its ability to evoke a viewer response and command sustained attention.

 

AI.19.2 /CGI.19.2 The student will demonstrate in writing the ability to support reasoning behind aesthetic decisions when creating works of art.

 

 

AI.20/CGI.20 The student will describe aesthetic qualities found in works of art.

 

AI.20.1/CGI.20.1 The student will identify, explore, and create a collection of images and writings reflecting the specific aesthetic properties identified with computer graphics.

 

AI.20.2/CGI.20.2 The student will identify specific aesthetic properties that are associated with computer generated images.

AI.21/CGI.21 The student will analyze the functions, purposes, and perceived meanings of works of design.

 

AI.21.1/CGI.21.1 The student will support opinions by reasoned processes using an expanded art vocabulary.

 

AI.21.2/CGI.21.2 The student will speculate on the intentions and choices of those who created a work of art.

 

AI.22/CGI.22 The student will formulate a definition for art and defend that definition in relation to objects in the world.

AI.23/CGI.23 The student will use personal criteria when making visual aesthetic judgments.

 

AI.23.1/CGI.23.1 The student will use an expanded art vocabulary to assess the effectiveness of personal works of art in terms of the communication of ideas, portfolio development, and artistic growth.

 





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